Super Adventures in Gaming Replay 2013 - Game 1
I'm sure it can seem sometimes that as a writer and a gamer I'm basically flawless, but even I occasionally make mistakes. Like this one time I made a game blog and wrote a whole lot of terrible posts for it. And as Super Adventures reaches its second birthday, it just so happens that this is the time of year when the shame gets too much for me and I have to go back and do something about it.
So I'm going to take a look back at the site's past, at all my shitty posts that suck ass, and pick a few more of the really terrible ones to replay. It's second chance week again!
First up is Disney's QuackShot, a slightly Indiana Jones inspired platformer released on the Genesis/Mega Drive in 1991. I gave this about ten minutes to win me over first time around, then quit on the first level because... you know, I'm reading the post again now and I can't even tell why I stopped playing. Apparently I didn't even put in enough effort to figure out that pressing start opens up my inventory, or that I could press up on the d-pad to climb ladders. Bloody hell, man.
Sadly I can't go back in time and punch myself, but I can at least give the game another chance now. Consider this post my sincere apology.
Read on »
Wednesday, January 30, 2013
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