Developer: | Nintendo | | | Release Date: | 2000 | | | Systems: | N64 |
Super Adventures is teetering on the precipice of becoming four years old, and it's become a tradition for me to use each anniversary as an opportunity to look back at five or six of the games I played back in the earliest days of the site and give them another try. Traditions are boring though, so this year I'm only replaying a single game, the latest one, and I'm putting it up on the wrong day.
You could argue that I didn't really give Legend of Zelda: Majora's Mask a fair chance last time, but I wouldn't bother because I'd only end up agreeing with you. I mean what could I say in my defence, that quitting before I'd even encountered the defining mechanic of the game was justified because I was bored?
It's a game about fighting through dungeons, earning masks, and rewinding time, and I didn't get far enough on my first try to do any of that. I played hide and seek and lost, and then a moon fell on me, the end. But I figured it'd be thematically appropriate to give it a second look, in the hope that we can both do better this time around. I was actually thinking of scheduling this for three days ago as well, but then that would've just been confusing.
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